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HALO INFINITE - The Banished Materials: Trims

My key role on Halo Infinite was ownership of the entire Banished Palette.
I created all substance templates; .sbs files; texture sets; materials along with all their blends and presets. I also modeled/graph created the majority of the atlases. (with contributions here from James Munroe and Ryan Leslie.)

Shader created by Chiyo Lai

Modeling by Ryan Leslie.

Modeling by Ryan Leslie.

Modeling by Ryan Leslie.

Modeling by Ryan Leslie.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.

Modeling by James Munroe.